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Ad creative

How do we brief a designer or creator so the ads actually perform?

By Dan BartleyUpdated 3 minute read

The short answer

Brief the idea, not the layout. A brief that produces ads that perform names one buyer, one angle, the hook for the first second, the proof, the offer and the format, shows the ads it should learn from, and says how the result will be judged. Leave the craft to the designer or creator, and keep it to one page per concept.

What goes in a performance creative brief?

Everything the maker needs to decide what to show first, and nothing that dictates the layout. One page per concept is enough.

A one-page brief for one concept, with an example for a sofa
FieldWhat to writeExample
Goal and metricWhat the ad must achieve and how it will be judgedNew buyers at a CPA under $60
BuyerOne kind of person, in a sentenceRenters furnishing a small first apartment
AngleThe single reason to buyFits a small room without looking small
HookWhat the first second or first line must show or sayThe sofa sliding into a narrow living room
ProofWhat makes the claim believableThe width on screen, and a line from a review
OfferPrice, deal or delivery promise, if anyThe delivery timeframe
Format and sizesStatic, video or carousel, and the placementsA 9:16 video and a 4:5 static
ReferencesWinning and losing ads to learn fromLast month’s best ad and two competitor ads
Must and must notBrand rules and claims to avoidExact fabric colour, and no claims the product page cannot back up

How is briefing a UGC creator different from briefing a designer?

A creator needs talking points and hook options, not a script. A designer needs final copy and the imagery, with freedom over the layout.

  • Creators: the product in hand early, two or three hook options to choose from, the points to cover in their own words, the shots you need, raw footage, and paid usage rights agreed up front
  • Designers: final copy, the imagery to use, every size required, the brand’s fonts and colours, and the reference ads

How specific should the hook be?

Very specific. The hook decides whether anyone sees the rest, so describe the first frame or first line exactly and offer two or three options.

Write hooks as what the viewer sees or hears, not as goals. “Open on the sofa sliding into a 2.5-metre wall” can be made; “grab attention in the first three seconds” cannot.

Which brief mistakes make ads underperform?

Too many messages, no clear buyer and no examples of what good looks like. Each one leaves the maker to guess what the ad is for.

  • Three selling points in one ad, so none of them lands
  • Writing for everyone instead of one buyer
  • Asking for something to “pop” without showing a reference
  • Briefing variations of one idea and calling them separate concepts
  • Never telling the maker how their last ads performed

The fourth mistake costs the most under Andromeda, where near-identical ads compete for the same people. How different ads need to be sets the bar.

How do we feed results back into the next brief?

Keep a short log of every concept: the angle, the hook, the result and your best guess at why. Each new brief starts from that log.

Share results with whoever made the ads. A designer who knows which hook won writes a better next one, and a creator who sees the numbers stops repeating openings that lose. Hook rate and hold rate are the numbers that explain a video’s result, as covered in which creative metrics matter.

Can we hand over the briefing as well as the making?

Yes. A creative partner that develops the concepts as well as making them removes the briefing step, as long as you share results so each batch learns from the last.

Other questions people ask about this

How long should an ad creative brief be?

One page per concept. If it needs more than that, it is probably two concepts.

Should we write the script for UGC creators?

Write the hook options and the points to cover, then let them say it their way. Scripted creators tend to sound like ads, which is what UGC is meant to avoid.

How many versions should one brief ask for?

One concept with two or three hook options is a good default. More versions of the same idea add little when near-identical ads compete for the same people.

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Dan Bartley

Founder, Bartley Studio

Dan runs Bartley Studio. He has spent eight years in design, creative direction and paid ads, and now directs the imagery, video and Meta ad accounts the studio delivers for e-commerce brands in Australia and New Zealand.

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